This release adds 3 notable features for engineering teams evaluating rollout.
✓ No known CVEs patched in this version
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+2 more
Summary
AI summaryUpdates tui, readme, and cli across a mixed release.
Full changelog
What's Changed
- feat(cli): periodic heartbeat cycles for held OP-XY animation by @edwin-zvs in https://github.com/construct-worlds/construct/pull/912
- docs(readme): rename Fork / merge to Lineage, refocus orchestration bullet by @edwin-zvs in https://github.com/construct-worlds/construct/pull/913
- fix(tui): halve session-view vertical scrollbar width to 2 cells by @edwin-zvs in https://github.com/construct-worlds/construct/pull/914
- fix(tui): keep sidebar scrollbars visible in terminals without motion tracking by @edwin-zvs in https://github.com/construct-worlds/construct/pull/915
- feat(tui): OP-XY link indicator in the modeline by @edwin-zvs in https://github.com/construct-worlds/construct/pull/916
- docs(readme): add discord and license badges to the header by @edwin-zvs in https://github.com/construct-worlds/construct/pull/917
- chore: release v0.15.2 by @edwin-zvs in https://github.com/construct-worlds/construct/pull/918
Full Changelog: https://github.com/construct-worlds/construct/compare/v0.15.1...v0.15.2
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About construct
Terminal-native agentic development environment: fleet TUI for coding agent CLIs (Codex, Claude Code, Antigravity, Grok) with fork/merge, collaborative Program Markdown orchestration, generative widgets, agent-to-agent orchestration. Single Rust binary.
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