This release adds notable capabilities for engineering teams evaluating rollout.
Published 1mo
Server & OS Management
✓ No known CVEs patched
✓ No known CVEs patched in this version
Topics
shell
dedicated-game-servers
game
game-server
game-servers
gameserver
+5 more
gaming
linux
linuxgsm
multiplayer-game-server
server
Summary
AI summaryAdds support for ET: Legacy and Team Fortress 2 Classified game servers.
Full changelog
What's Changed
- feat: Support ntfy alerts by @rconjoe in https://github.com/GameServerManagers/LinuxGSM/pull/4779
- feat: update various game server distro compatibility's by @dgibbs64 in https://github.com/GameServerManagers/LinuxGSM/pull/4853
- HumanitZ 1.0 new binary path by @o1rik in https://github.com/GameServerManagers/LinuxGSM/pull/4873
- Fix(scpslserver/deps): Add libicu76 as dependecy for SCP: Secret Laboratory on Debian 13 by @marcsello in https://github.com/GameServerManagers/LinuxGSM/pull/4869
- chore: synced file(s) with dgibbs64/repo-sync by @dgibbs64 in https://github.com/GameServerManagers/LinuxGSM/pull/4852
- fix (alerts): Alerts on update uses the old game server version not the new one by @dgibbs64 in https://github.com/GameServerManagers/LinuxGSM/pull/4854
- Update license copyright year(s) by @github-actions[bot] in https://github.com/GameServerManagers/LinuxGSM/pull/4866
- fix(info_messages): Correct IFTTT alert condition check by @dgibbs64
- Update papermc.io API usage to new format by @untone-survive in https://github.com/GameServerManagers/LinuxGSM/pull/4895
- chore: synced file(s) with dgibbs64/repo-sync by @dgibbs64 in https://github.com/GameServerManagers/LinuxGSM/pull/4886
- fix(mcserver): update Ubuntu 24.04 Java dependency to OpenJDK 25 by @Huguiz in https://github.com/GameServerManagers/LinuxGSM/pull/4890
- Update game server directories for HumanitZServer for 1.0 by @Plankt0n in https://github.com/GameServerManagers/LinuxGSM/pull/4882
- feat(etl): add ET: Legacy downloader and update module by @dgibbs64 in https://github.com/GameServerManagers/LinuxGSM/pull/4896
- fix(install_config): replace cp -nv with explicit file existence check by @dgibbs64 in https://github.com/GameServerManagers/LinuxGSM/pull/4897
- feat(tf2c): add Team Fortress 2 Classified server by @dgibbs64 in https://github.com/GameServerManagers/LinuxGSM/pull/4898
- fix(alert_slack): add missing closing brace on section object by @dgibbs64
- fix(vints): assign remotebuild instead of unused remotebuildversion by @dgibbs64
- fix(xnt): unset exitbypass after command_stop.sh in fn_update_localbuild by @dgibbs64
- Release/v26.1.0 by @dgibbs64 in https://github.com/GameServerManagers/LinuxGSM/pull/4900
New Contributors
- @rconjoe made their first contribution in https://github.com/GameServerManagers/LinuxGSM/pull/4779
- @o1rik made their first contribution in https://github.com/GameServerManagers/LinuxGSM/pull/4873
- @untone-survive made their first contribution in https://github.com/GameServerManagers/LinuxGSM/pull/4895
- @Huguiz made their first contribution in https://github.com/GameServerManagers/LinuxGSM/pull/4890
- @Plankt0n made their first contribution in https://github.com/GameServerManagers/LinuxGSM/pull/4882
Full Changelog: https://github.com/GameServerManagers/LinuxGSM/compare/v25.2.0...v26.1.0
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About LinuxGSM
The command-line tool for quick, simple deployment and management of Linux dedicated game servers.
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