Skip to content

Nakama

v3.32.0 Feature

This release adds 2 notable features for engineering teams evaluating rollout.

Published 10mo Self-Hosted
✓ No known CVEs patched
Read the diff → Tool health → What is this tool? →

✓ No known CVEs patched in this version

Topics

backend c++ c# .net game game-backend
+14 more
game-framework gamedev go godot javascript lua multiplayer nakama server typescript unity unity3d unreal unreal-engine

Affected surfaces

breaking_upgrade

Summary

AI summary

In‑App Purchase runtime callbacks now handle non‑refund status changes and validation uses Google Subscriptions v2 API.

Full changelog

Notable changes

Changed

  • In-App Purchase runtime callback functions now handle other status changes besides refunds.
  • Update In-App Purchase validation internals to use Google Subscriptions v2 API.

NOTE: For developers who use the Go server runtime support. The nakama-common package at v1.42.0 must be used with this release.

env GO111MODULE=on go get "github.com/heroiclabs/nakama-common/[email protected]"

Weekly OSS security release digest.

The CVE patches and breaking changes that affected production tools this week. One email, every Sunday.

No spam, unsubscribe anytime.

Share this release

Track Nakama

Get notified when new releases ship.

Sign up free

About Nakama

Scalable backend for social and real-time games

All releases →

Related context

Beta — feedback welcome: [email protected]