This release adds 3 notable features for engineering teams evaluating rollout.
Published 8mo
Self-Hosted
✓ No known CVEs patched
✓ No known CVEs patched in this version
Topics
backend
c++
c#
.net
game
game-backend
+14 more
game-framework
gamedev
go
godot
javascript
lua
multiplayer
nakama
server
typescript
unity
unity3d
unreal
unreal-engine
Summary
AI summaryUpdates Notable changes, https://github.com/heroiclabs/nakama-common, and https://github.com/heroiclabs/nakama-common/releases/v1.42.2 across a mixed release.
Full changelog
Notable changes
Added
- Add Hiro integration to Console UI.
- Console UI display and interaction with Hiro Inventory.
- Console UI display and interaction with Hiro Progressions.
- Add support for importing accounts in Console UI.
- Add support for exporting and importing storage object values.
- Expanded support for access controls in Console UI and API.
- Support for access control templates in Console UI.
- Console UI integration with Satori, if configuration is present.
- Allow sending Satori messages directly from the Console UI.
- Add support for account notes in Console UI.
- Add support for additional filtering options in Console UI Purchases and Subscriptions views.
- Add support for additional filtering options in Console UI Wallet Ledger view.
- Allow sending In-App Notifications from Console UI.
Fixed
- Add missing return value in Google In-App Purchase subscription validation.
NOTE: For developers who use the Go server runtime support. The nakama-common package at v1.42.2 must be used with this release.
env GO111MODULE=on go get "github.com/heroiclabs/nakama-common/[email protected]"
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Beta — feedback welcome: [email protected]