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Nakama

v3.33.0 Feature

This release adds 3 notable features for engineering teams evaluating rollout.

Published 8mo Self-Hosted
✓ No known CVEs patched
Read the diff → Tool health → What is this tool? →

✓ No known CVEs patched in this version

Topics

backend c++ c# .net game game-backend
+14 more
game-framework gamedev go godot javascript lua multiplayer nakama server typescript unity unity3d unreal unreal-engine

Summary

AI summary

Updates Notable changes, https://github.com/heroiclabs/nakama-common, and https://github.com/heroiclabs/nakama-common/releases/v1.42.2 across a mixed release.

Full changelog

Notable changes

Added

  • Add Hiro integration to Console UI.
  • Console UI display and interaction with Hiro Inventory.
  • Console UI display and interaction with Hiro Progressions.
  • Add support for importing accounts in Console UI.
  • Add support for exporting and importing storage object values.
  • Expanded support for access controls in Console UI and API.
  • Support for access control templates in Console UI.
  • Console UI integration with Satori, if configuration is present.
  • Allow sending Satori messages directly from the Console UI.
  • Add support for account notes in Console UI.
  • Add support for additional filtering options in Console UI Purchases and Subscriptions views.
  • Add support for additional filtering options in Console UI Wallet Ledger view.
  • Allow sending In-App Notifications from Console UI.

Fixed

  • Add missing return value in Google In-App Purchase subscription validation.

NOTE: For developers who use the Go server runtime support. The nakama-common package at v1.42.2 must be used with this release.

env GO111MODULE=on go get "github.com/heroiclabs/nakama-common/[email protected]"

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About Nakama

Scalable backend for social and real-time games

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Related context

Beta — feedback welcome: [email protected]