This release adds 2 notable features for engineering teams evaluating rollout.
Published 8mo
Self-Hosted
✓ No known CVEs patched
✓ No known CVEs patched in this version
Topics
backend
c++
c#
.net
game
game-backend
+14 more
game-framework
gamedev
go
godot
javascript
lua
multiplayer
nakama
server
typescript
unity
unity3d
unreal
unreal-engine
Summary
AI summaryUpdates Notable changes, https://github.com/heroiclabs/nakama-common/releases/v1.43.0, and https://github.com/heroiclabs/nakama-common across a mixed release.
Full changelog
Notable changes
Added
- New Go runtime initializer function to register raw console HTTP handlers.
Changed
- Satori client functions now allow filtering by both names and labels.
Fixed
- Use correct leaderboard ranks disable hook in the Go runtime.
- Release database connections faster in notification deletion operations.
- Release database connections faster when listing console users.
- Release database connections faster when disabling ranks for leaderboards or tournaments.
NOTE: For developers who use the Go server runtime support. The nakama-common package at v1.43.0 must be used with this release.
env GO111MODULE=on go get "github.com/heroiclabs/nakama-common/[email protected]"
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Beta — feedback welcome: [email protected]