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Nakama

v3.34.0 Feature

This release adds 2 notable features for engineering teams evaluating rollout.

Published 8mo Self-Hosted
✓ No known CVEs patched
Read the diff → Tool health → What is this tool? →

✓ No known CVEs patched in this version

Topics

backend c++ c# .net game game-backend
+14 more
game-framework gamedev go godot javascript lua multiplayer nakama server typescript unity unity3d unreal unreal-engine

Summary

AI summary

Updates Notable changes, https://github.com/heroiclabs/nakama-common/releases/v1.43.0, and https://github.com/heroiclabs/nakama-common across a mixed release.

Full changelog

Notable changes

Added

  • New Go runtime initializer function to register raw console HTTP handlers.

Changed

  • Satori client functions now allow filtering by both names and labels.

Fixed

  • Use correct leaderboard ranks disable hook in the Go runtime.
  • Release database connections faster in notification deletion operations.
  • Release database connections faster when listing console users.
  • Release database connections faster when disabling ranks for leaderboards or tournaments.

NOTE: For developers who use the Go server runtime support. The nakama-common package at v1.43.0 must be used with this release.

env GO111MODULE=on go get "github.com/heroiclabs/nakama-common/[email protected]"

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About Nakama

Scalable backend for social and real-time games

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Related context

Beta — feedback welcome: [email protected]