This release includes breaking changes for platform teams planning a safe upgrade.
Published 6mo
Self-Hosted
✓ No known CVEs patched
✓ No known CVEs patched in this version
Topics
backend
c++
c#
.net
game
game-backend
+14 more
game-framework
gamedev
go
godot
javascript
lua
multiplayer
nakama
server
typescript
unity
unity3d
unreal
unreal-engine
Summary
AI summaryUpdates Notable changes, https://github.com/heroiclabs/nakama-common/releases/v1.44.1, and https://github.com/heroiclabs/nakama-common across a mixed release.
Full changelog
Notable changes
Changed
- Improvements to Console user setup and management.
- Option for faster cleanup of parties that are idle and empty.
- Build with Go 1.25.5.
Fixed
- Ensure party leader username is recorded on party creation.
- Ensure ended matches are removed from the Console UI list more quickly.
NOTE: For developers who use the Go server runtime support. The nakama-common package at v1.44.1 must be used with this release.
env GO111MODULE=on go get "github.com/heroiclabs/nakama-common/[email protected]"
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Beta — feedback welcome: [email protected]