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Nakama

v3.36.0 Breaking

This release includes breaking changes for platform teams planning a safe upgrade.

Published 6mo Self-Hosted
✓ No known CVEs patched
Read the diff → Tool health → What is this tool? →

✓ No known CVEs patched in this version

Topics

backend c++ c# .net game game-backend
+14 more
game-framework gamedev go godot javascript lua multiplayer nakama server typescript unity unity3d unreal unreal-engine

Summary

AI summary

Updates Notable changes, https://github.com/heroiclabs/nakama-common/releases/v1.44.1, and https://github.com/heroiclabs/nakama-common across a mixed release.

Full changelog

Notable changes

Changed

  • Improvements to Console user setup and management.
  • Option for faster cleanup of parties that are idle and empty.
  • Build with Go 1.25.5.

Fixed

  • Ensure party leader username is recorded on party creation.
  • Ensure ended matches are removed from the Console UI list more quickly.

NOTE: For developers who use the Go server runtime support. The nakama-common package at v1.44.1 must be used with this release.

env GO111MODULE=on go get "github.com/heroiclabs/nakama-common/[email protected]"

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About Nakama

Scalable backend for social and real-time games

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Related context

Beta — feedback welcome: [email protected]