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Nakama

v3.37.0 Breaking

This release includes 1 breaking change for platform teams planning a safe upgrade.

Published 5mo Self-Hosted
✓ No known CVEs patched
Read the diff → Tool health → What is this tool? →

✓ No known CVEs patched in this version

Topics

backend c++ c# .net game game-backend
+14 more
game-framework gamedev go godot javascript lua multiplayer nakama server typescript unity unity3d unreal unreal-engine

Affected surfaces

auth rbac

Summary

AI summary

Updates Notable changes, https://github.com/heroiclabs/nakama-common, and https://github.com/heroiclabs/nakama-common/releases/v1.44.2 across a mixed release.

Full changelog

Notable changes

Added

  • Support Apple JWS receipts in In-App Purchase validation APIs.
  • Expose new Prometheus RPC metrics with label per gRPC status.

Fixed

  • Fix permission check on Console Group AddMembers operation.
  • Fix Lua runtime random generator seeding.

NOTE: For developers who use the Go server runtime support. The nakama-common package at v1.44.2 must be used with this release.

env GO111MODULE=on go get "github.com/heroiclabs/nakama-common/[email protected]"

Breaking Changes

  • Require nakama-common package version 1.44.2 for Go server runtime support.

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About Nakama

Scalable backend for social and real-time games

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Related context

Beta — feedback welcome: [email protected]