This release adds 3 notable features for engineering teams evaluating rollout.
✓ No known CVEs patched in this version
Topics
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Summary
AI summaryWEPPY can now generate Roblox Studio models from AI agent requests.
Full changelog
Features
- Use Roblox Studio model generation from AI agent requests — WEPPY can now call Roblox Studio's model generation feature and create the generated model inside Studio. You can review the result in Studio, save it to the local Asset Library as RBXM, and upload the selected model when you need a Roblox asset ID.
- Save generated Studio content more safely as RBXM — When a generated model contains mesh or texture data that does not yet have Roblox asset IDs, WEPPY asks before using Studio-local upload to preserve that embedded content before saving the RBXM. No manual migration is required.
- Safer Project Sync delete settings — Sync now separates "local file deleted" from "delete the matching Studio instance." The default is to ask before deleting in Studio, and you can switch to Auto Delete from the Sync direction controls when local deletes should be treated as Studio delete intent.
Bug Fixes
- Undo local-to-Studio Sync changes in Roblox Studio — Script edits, created instances, and local delete applies made by Sync are now recorded in Studio history. If a local delete removes a Studio instance, Roblox Studio Undo can restore it instead of leaving the action with no response.
Stability
- Cleaner Dashboard controls and danger actions — Dashboard buttons, tabs, help actions, modals, and destructive controls now use a more consistent visual system across Assets, Sync, Connection, Playtest, Tools, Settings, UI Studio, and What's New. This makes repeated dashboard work easier to scan without changing existing setup.
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About hope1026/weppy-roblox-mcp
MCP server and plugin that lets AI agents (Claude Code, Cursor, Codex, Gemini) directly control a live Roblox Studio session — create scripts, instances, terrain, lighting, and assets via natural language. 21 tools, 140+ actions, bidirectional sync, and automated playtest.
Beta — feedback welcome: [email protected]