This release adds 2 notable features for engineering teams evaluating rollout.
✓ No known CVEs patched in this version
Topics
+13 more
ReleasePort's take
Moderate signalThe Unity‑MCP release now code‑signs macOS executables for notarization and Windows for trusted signing. It also sets the default idle timeout for local HTTP streaming to six hours.
Why it matters: Signed binaries increase trust and security; a 6‑hour stream timeout reduces resource exhaustion risk on long‑running streams.
Summary
AI summaryUpdates Commit Summary, https://github.com/IvanMurzak/Unity-MCP/compare/0.80.0...0.80.1, and server across a mixed release.
Changes in this release
| Type | Severity | Summary | CVE |
|---|---|---|---|
| Security | High |
Code-sign Unity-MCP-Server release executables for macOS notarize and Windows Trusted Signing Code-sign Unity-MCP-Server release executables for macOS notarize and Windows Trusted Signing Source: llm_adapter@2026-06-11 Confidence: high |
— |
| Feature | Medium |
Set default streamable-http idle timeout to 6 hours for local server Set default streamable-http idle timeout to 6 hours for local server Source: llm_adapter@2026-06-11 Confidence: high |
— |
| Bugfix | Medium |
Update Antigravity config path to ~/.gemini/config Update Antigravity config path to ~/.gemini/config Source: llm_adapter@2026-06-11 Confidence: high |
— |
Full changelog
AI Game Developer (Unity MCP) 0.80.1
Released: June 11, 2026
Comparison
See every change: Compare 0.80.0...0.80.1
Commit Summary (Newest → Oldest)
bc8bbc85— Bump version to 0.80.1 by @IvanMurzaka3cbd7bf— Code-sign Unity-MCP-Server release executables (macOS notarize + Windows Trusted Signing) (#818) by @IvanMurzak49b8be74— feat(server): default streamable-http idle timeout to 6h for local server (#819) by @IvanMurzak9eccd9f3— fix(antigravity): update Antigravity config path to ~/.gemini/config (#814) by @Royallseal
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About IvanMurzak/Unity-MCP
MCP Server for Unity Editor and for a game made with Unity
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Beta — feedback welcome: [email protected]