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LinuxGSM

v26.1.0 Feature

This release adds notable capabilities for engineering teams evaluating rollout.

✓ No known CVEs patched
Read the diff → Tool health → What is this tool? →

✓ No known CVEs patched in this version

Topics

shell dedicated-game-servers game game-server game-servers gameserver
+5 more
gaming linux linuxgsm multiplayer-game-server server

Summary

AI summary

Adds support for ET: Legacy and Team Fortress 2 Classified game servers.

Full changelog

What's Changed

  • feat: Support ntfy alerts by @rconjoe in https://github.com/GameServerManagers/LinuxGSM/pull/4779
  • feat: update various game server distro compatibility's by @dgibbs64 in https://github.com/GameServerManagers/LinuxGSM/pull/4853
  • HumanitZ 1.0 new binary path by @o1rik in https://github.com/GameServerManagers/LinuxGSM/pull/4873
  • Fix(scpslserver/deps): Add libicu76 as dependecy for SCP: Secret Laboratory on Debian 13 by @marcsello in https://github.com/GameServerManagers/LinuxGSM/pull/4869
  • chore: synced file(s) with dgibbs64/repo-sync by @dgibbs64 in https://github.com/GameServerManagers/LinuxGSM/pull/4852
  • fix (alerts): Alerts on update uses the old game server version not the new one by @dgibbs64 in https://github.com/GameServerManagers/LinuxGSM/pull/4854
  • Update license copyright year(s) by @github-actions[bot] in https://github.com/GameServerManagers/LinuxGSM/pull/4866
  • fix(info_messages): Correct IFTTT alert condition check by @dgibbs64
  • Update papermc.io API usage to new format by @untone-survive in https://github.com/GameServerManagers/LinuxGSM/pull/4895
  • chore: synced file(s) with dgibbs64/repo-sync by @dgibbs64 in https://github.com/GameServerManagers/LinuxGSM/pull/4886
  • fix(mcserver): update Ubuntu 24.04 Java dependency to OpenJDK 25 by @Huguiz in https://github.com/GameServerManagers/LinuxGSM/pull/4890
  • Update game server directories for HumanitZServer for 1.0 by @Plankt0n in https://github.com/GameServerManagers/LinuxGSM/pull/4882
  • feat(etl): add ET: Legacy downloader and update module by @dgibbs64 in https://github.com/GameServerManagers/LinuxGSM/pull/4896
  • fix(install_config): replace cp -nv with explicit file existence check by @dgibbs64 in https://github.com/GameServerManagers/LinuxGSM/pull/4897
  • feat(tf2c): add Team Fortress 2 Classified server by @dgibbs64 in https://github.com/GameServerManagers/LinuxGSM/pull/4898
  • fix(alert_slack): add missing closing brace on section object by @dgibbs64
  • fix(vints): assign remotebuild instead of unused remotebuildversion by @dgibbs64
  • fix(xnt): unset exitbypass after command_stop.sh in fn_update_localbuild by @dgibbs64
  • Release/v26.1.0 by @dgibbs64 in https://github.com/GameServerManagers/LinuxGSM/pull/4900

New Contributors

  • @rconjoe made their first contribution in https://github.com/GameServerManagers/LinuxGSM/pull/4779
  • @o1rik made their first contribution in https://github.com/GameServerManagers/LinuxGSM/pull/4873
  • @untone-survive made their first contribution in https://github.com/GameServerManagers/LinuxGSM/pull/4895
  • @Huguiz made their first contribution in https://github.com/GameServerManagers/LinuxGSM/pull/4890
  • @Plankt0n made their first contribution in https://github.com/GameServerManagers/LinuxGSM/pull/4882

Full Changelog: https://github.com/GameServerManagers/LinuxGSM/compare/v25.2.0...v26.1.0

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About LinuxGSM

The command-line tool for quick, simple deployment and management of Linux dedicated game servers.

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Beta — feedback welcome: [email protected]