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v1.1.0 Feature

This release adds 3 notable features for engineering teams evaluating rollout.

✓ No known CVEs patched
Read the diff → Tool health → What is this tool? →

✓ No known CVEs patched in this version

Topics

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Summary

AI summary

Added boids and plasma simulation scenes and made OLED pixel-shift opt‑in.

Full changelog

Added

  • boids scene — Reynolds flocking simulation; triangle-arrow heads with fading trails, three steering rules (separation, alignment, cohesion); configurable count and speed
  • plasma scene — classic demoscene sine-sum color field; four overlapping waves with a drifting radial center; density characters (░▒▓█) layer depth; configurable speed and scale
  • engine.oled_shift config flag (default false) — OLED pixel-shift now opt-in instead of always active

Changed

  • dvd base speed raised from 10 → 16 cells/s (vy 5 → 8); crosses a new cell boundary roughly every 2 frames at 30 fps for noticeably smoother motion; tune back with speed = 0.65

Fixed

  • dvd bounce now reflects the overshoot (2·maxX − x) instead of clamping to the wall; eliminates the one-frame "stick" before reversing direction
  • dvd double velocity-flip on tiny terminals: when the logo is wider/taller than the available space, velocity is zeroed instead of being flipped twice (which left the logo oscillating in place)
  • plasma spatial frequency doubled (base multiplier 6 → 12); blobs are now small enough relative to the terminal that edges cut through the middle of a pattern instead of at a band boundary
  • Scene name matching is now case-insensitive (--scene Rain works, not just --scene rain)
  • Unknown scene names in --scene / config now print a warning to stderr instead of silently falling back to all scenes

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About drift

Terminal screensaver that activates when you're idle — constellations, rain, particles & more. Press any key to resume. Just drift away!

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Beta — feedback welcome: [email protected]