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Skillscript

v0.19.15 Feature

This release adds 5 notable features for engineering teams evaluating rollout.

✓ No known CVEs patched
Read the diff → Tool health → What is this tool? →

✓ No known CVEs patched in this version

Topics

agents dsl llm mcp skills workflow

Summary

AI summary

Adds 58 execute-and-assert tests across five new test lanes covering v1.0 surface semantics.

Full changelog

Closes Perry's f6b479f5 #2 ask. Existing 1924-test suite is heavy on
parse/compile/lint coverage but light on execute-and-assert-output for
the v0.19.12 frozen-surface primitives — without execution-test backing,
the v1.0 surface freeze holds in docs but not in code.

This release adds 58 execute-and-assert tests across five new lanes:

  • Lane (a)tests/v1.0-runtime-semantics.test.ts (26 tests): all
    eight filters in KNOWN_FILTERS|length (array vs string vs
    object), |trim, |json, |fallback: empty-aware predicate,
    |contains:, |url, |shell, |isodate.
  • Lane (b)tests/v1.0-numeric-coercion.test.ts (9 tests):
    Number()-coerced </>/<=/>= comparisons (not lexicographic),
    if/elif/else chain dispatch, TypeMismatchError surface.
  • Lane (c)tests/v1.0-event-trigger-e2e.test.ts (6 tests):
    Scheduler.fireEvent happy path, EventNotFoundError, strict v1
    param validation (missing + extra), case-insensitive lookup,
    per-fire run_id distinctness.
  • Lane (d)tests/v1.0-composition-runtime.test.ts (5 tests):
    $ execute_skill end-to-end, # Returns: filter, ${R.final_vars.X}
    reach, recursion-depth guard (default limit 10), forward-reference
    resolution.
  • Lane (e)tests/v1.0-output-kinds.test.ts (12 tests): all five
    output kinds (text/none/agent/template/file), Level-2 ${VAR} agent
    target substitution, body-text-as-output template (Pin 4) with var
    interpolation + template-vs-emit channel split, three shell call
    shapes (command= / argv=[...] / unsafe=true), (fallback:)
    op-trailer fire on empty-stdout + no-fire on success.

Single-command invocation: pnpm vitest run v1.0 runs all five lanes
in 200ms. Total: 58 tests, 100% pass on first run after the standard
fixture iteration — no runtime changes needed for the freeze to hold.

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Related context

Earlier breaking changes

  • v0.35.0 Editing `# Deadline:` on an approved skill drops it to Draft (signature invalidates).

Beta — feedback welcome: [email protected]