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Pebble

v1.0.6 Bugfix

This release fixes issues for SREs watching stability and regressions.

Published 3d Self-Hosted
✓ No known CVEs patched
Read the diff → Tool health → What is this tool? →

✓ No known CVEs patched in this version

Topics

game macos metal minecraft-alternative singleplayer swift
+1 more
voxel

Summary

AI summary

Fixed rendering of doors, beds, levers, slime/honey blocks with pistons, elytra visibility in third‑person, and removed third‑person camera weave.

Full changelog

Bug fixes from #15 and #16. Thanks to @Towboy22 and the #16 reporter.

Fixed

  • Doors and beds now render as coherent two-block objects. Each half samples
    the correct portion of its composite texture, beds drop only one item, and
    using, exploding, or naturally destroying a bed consistently addresses both
    halves.
  • Levers now look and move like mounted controls. Their base and handle
    follow the face they are attached to, use focused texture regions, and visibly
    change pose when switched.
  • Slime and honey blocks now move their attached payloads with pistons.
    Sticky-piston retraction preserves the full adhesion set, and retracted piston
    bases can move so basic flying machines work.
  • Equipped elytra are visible in third person. A textured wing layer now
    follows the player and changes pose during elytra flight.
  • Running no longer makes the third-person camera weave. View bobbing is
    restricted to first person and its remaining motion is substantially milder.

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Beta — feedback welcome: [email protected]