This release fixes issues for SREs watching stability and regressions.
Published 3d
Self-Hosted
✓ No known CVEs patched
✓ No known CVEs patched in this version
Topics
game
macos
metal
minecraft-alternative
singleplayer
swift
+1 more
voxel
Summary
AI summaryFixed rendering of doors, beds, levers, slime/honey blocks with pistons, elytra visibility in third‑person, and removed third‑person camera weave.
Full changelog
Bug fixes from #15 and #16. Thanks to @Towboy22 and the #16 reporter.
Fixed
- Doors and beds now render as coherent two-block objects. Each half samples
the correct portion of its composite texture, beds drop only one item, and
using, exploding, or naturally destroying a bed consistently addresses both
halves. - Levers now look and move like mounted controls. Their base and handle
follow the face they are attached to, use focused texture regions, and visibly
change pose when switched. - Slime and honey blocks now move their attached payloads with pistons.
Sticky-piston retraction preserves the full adhesion set, and retracted piston
bases can move so basic flying machines work. - Equipped elytra are visible in third person. A textured wing layer now
follows the player and changes pose during elytra flight. - Running no longer makes the third-person camera weave. View bobbing is
restricted to first person and its remaining motion is substantially milder.
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Beta — feedback welcome: [email protected]