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Sunshine

Media Servers

Self-hosted game stream host for Moonlight.

C++ Latest v2026.516.143833 · 18d ago Security brief →

Features

  • Self‑hosted game streaming host for Moonlight clients
  • Low‑latency cloud gaming with hardware (AMD, Intel, Nvidia) and software encoding support
  • Web UI for configuration and client pairing

Recent releases

View all 4 releases →
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v2026.516.143833 Breaking risk
Auth

Routine maintenance and dependency updates.

v2025.924.154138 Bug fix

Fixed Windows service installation path syntax. Removed XCode dependency on macOS for easier builds.

v2025.923.33222 Security relevant
⚠ Upgrade required
  • Windows: ViGEmBus is now bundled in the installer rather than downloaded at install time — no separate ViGEmBus install should be needed.
  • Linux (Arch/AUR): CUDA is now an optional dependency; builds will no longer fail if CUDA is absent or freshly installed.
  • Linux: uhid module is now loaded automatically via udev rules — manual modprobe may no longer be required.
Security fixes
  • GHSA-6p7j-5v8v-w45h
Notable features
  • DualSense (DS5) gamepad fixed MAC address per controller index on Linux
  • Runtime config option to enable/disable system tray
  • macOS system tray now supported via main event loop
v2025.628.4510 Security relevant
⚠ Upgrade required
  • Display automation is disabled by default after upgrade — re-enable in the Sunshine config UI if needed
  • Windows: Sunshine directories are now added to system PATH; installer now remembers service start type across upgrades
Breaking changes
  • Display automation (dd_config) is now disabled by default; must be manually re-enabled in the Sunshine config UI after upgrading
Security fixes
  • GHSA-39hj-fxvw-758m
  • GHSA-x97g-h2vp-g2c5
Notable features
  • NVENC async encode
  • Native DualSense support on Linux (without Steam Input)
  • DualSense adaptive trigger support on Linux

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Install & Platforms

Platforms
linux macos windows

Beta — feedback welcome: [email protected]