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Media Servers

A centralized, self‑hosted game library service that lets you manage and play DRM‑free games across Windows, macOS, and Linux from a single server.

TypeScript Latest v0.8.4 · 1mo ago Security brief →

Features

  • Host your own cloud game library on a single device
  • Automatically scan filesystem and add games/platforms to the library
  • Install, uninstall, and launch games from any number of desktop clients (Windows, macOS, Linux)
  • Access the library via a web client from anywhere

Recent releases

View all 12 releases →
No immediate action
v0.8.4 New feature

Slow motion controls

No immediate action
v0.8.3 New feature

SKIP_RECURSIVE_CHOWN env var

Review required
v0.8.2 Breaking risk
Breaking upgrade

Legacy web server removal + Node version alignment

v0.8.1 New feature

Added support for custom TLS certificates on client connections and fixed cloud save issues such as fullscreen resolution, DB URL handling, empty cloud conflict resolution, and windowed fullscreen mode behavior.

v0.8.0 Breaking risk
Breaking changes
  • Saves API interface changed
Notable features
  • Cloud save support for standalone emulators
  • Cloud save state support
  • Save data path configuration

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About

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Forks
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Languages
TypeScript Rust MDX

Install & Platforms

Platforms
linux macos windows

Community & Support

Alternative to

Steam

Beta — feedback welcome: [email protected]