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Mindustry

v159.5 Feature

This release adds 5 notable features for engineering teams evaluating rollout.

Published 13d Self-Hosted
✓ No known CVEs patched
Read the diff → Tool health → What is this tool? →

✓ No known CVEs patched in this version

Topics

android desktop game java mindustry mobile-game
+4 more
multiplatform rts sandbox-game tower-defense

Summary

AI summary

Fixed armored conveyor speed display and several visual rendering bugs.

Changes in this release

Feature Low

Added logic variable for currently playing music

Added logic variable for currently playing music

Source: llm_adapter@2026-07-14

Confidence: high

Feature Low

Added logic rule for music volume

Added logic rule for music volume

Source: llm_adapter@2026-07-14

Confidence: high

Feature Low

Allowed console in editor on desktop

Allowed console in editor on desktop

Source: llm_adapter@2026-07-14

Confidence: high

Feature Low

Added imports for `java.lang.*` to JS

Added imports for `java.lang.*` to JS

Source: llm_adapter@2026-07-14

Confidence: high

Bugfix High

Made Corvus/Vela attempt to shoot at targets even when commanded to move

Made Corvus/Vela attempt to shoot at targets even when commanded to move

Source: llm_adapter@2026-07-14

Confidence: low

Bugfix Medium

Fixed armored conveyor displayed speed being incorrect

Fixed armored conveyor displayed speed being incorrect

Source: llm_adapter@2026-07-14

Confidence: high

Bugfix Medium

Fixed derelict payload conveyors not updating item position

Fixed derelict payload conveyors not updating item position

Source: llm_adapter@2026-07-14

Confidence: high

Bugfix Medium

Fixed fog-uncovered cached blocks not rendering properly

Fixed fog-uncovered cached blocks not rendering properly

Source: llm_adapter@2026-07-14

Confidence: high

Bugfix Medium

Fixed conveyor items visually rendering at the wrong layer

Fixed conveyor items visually rendering at the wrong layer

Source: llm_adapter@2026-07-14

Confidence: high

Bugfix Medium

Made Corvus/Vela attempt to shoot while moving

Made Corvus/Vela attempt to shoot while moving

Source: granite4.1:30b@2026-07-14-audit

Confidence: low

Full changelog
  • Added logic variable for currently playing music
  • Added logic rule for music volume
  • Made Corvus/Vela attempt to shoot at targets even when commanded to move - this was previously disabled as the 'hold fire' stance did not exist
  • Added imports for java.lang.* to JS
  • Map submission updates
  • Allowed console in editor on desktop
  • Fixed armored conveyor displayed speed being incorrect
  • Fixed derelict payload conveyors not updating item position
  • Fixed fog-uncovered cached blocks not rendering properly
  • Fixed conveyor items visually rendering at the wrong layer

Note: 159.4 was a very minor release that only fixed Steam achievements not working, and thus was not tagged.

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About Mindustry

Factorio-like tower defense game. Build production chains to gather more resources, and build complex facilities.

All releases →

Related context

Earlier breaking changes

  • v158 Removed deprecated unit ammo rule/system completely; mods using it will break

Beta — feedback welcome: [email protected]