This release adds 5 notable features for engineering teams evaluating rollout.
✓ No known CVEs patched in this version
Topics
+4 more
Summary
AI summaryFixed armored conveyor speed display and several visual rendering bugs.
Changes in this release
| Type | Severity | Summary | CVE |
|---|---|---|---|
| Feature | Low |
Added logic variable for currently playing music Added logic variable for currently playing music Source: llm_adapter@2026-07-14 Confidence: high |
— |
| Feature | Low |
Added logic rule for music volume Added logic rule for music volume Source: llm_adapter@2026-07-14 Confidence: high |
— |
| Feature | Low |
Allowed console in editor on desktop Allowed console in editor on desktop Source: llm_adapter@2026-07-14 Confidence: high |
— |
| Feature | Low |
Added imports for `java.lang.*` to JS Added imports for `java.lang.*` to JS Source: llm_adapter@2026-07-14 Confidence: high |
— |
| Bugfix | High |
Made Corvus/Vela attempt to shoot at targets even when commanded to move Made Corvus/Vela attempt to shoot at targets even when commanded to move Source: llm_adapter@2026-07-14 Confidence: low |
— |
| Bugfix | Medium |
Fixed armored conveyor displayed speed being incorrect Fixed armored conveyor displayed speed being incorrect Source: llm_adapter@2026-07-14 Confidence: high |
— |
| Bugfix | Medium |
Fixed derelict payload conveyors not updating item position Fixed derelict payload conveyors not updating item position Source: llm_adapter@2026-07-14 Confidence: high |
— |
| Bugfix | Medium |
Fixed fog-uncovered cached blocks not rendering properly Fixed fog-uncovered cached blocks not rendering properly Source: llm_adapter@2026-07-14 Confidence: high |
— |
| Bugfix | Medium |
Fixed conveyor items visually rendering at the wrong layer Fixed conveyor items visually rendering at the wrong layer Source: llm_adapter@2026-07-14 Confidence: high |
— |
| Bugfix | Medium |
Made Corvus/Vela attempt to shoot while moving Made Corvus/Vela attempt to shoot while moving Source: granite4.1:30b@2026-07-14-audit Confidence: low |
— |
Full changelog
- Added logic variable for currently playing music
- Added logic rule for music volume
- Made Corvus/Vela attempt to shoot at targets even when commanded to move - this was previously disabled as the 'hold fire' stance did not exist
- Added imports for
java.lang.*to JS - Map submission updates
- Allowed console in editor on desktop
- Fixed armored conveyor displayed speed being incorrect
- Fixed derelict payload conveyors not updating item position
- Fixed fog-uncovered cached blocks not rendering properly
- Fixed conveyor items visually rendering at the wrong layer
Note: 159.4 was a very minor release that only fixed Steam achievements not working, and thus was not tagged.
Weekly OSS security release digest.
The CVE patches and breaking changes that affected production tools this week. One email, every Sunday.
No spam, unsubscribe anytime.
Share this release
About Mindustry
Factorio-like tower defense game. Build production chains to gather more resources, and build complex facilities.
Related context
Related tools
Earlier breaking changes
- v158 Removed deprecated unit ammo rule/system completely; mods using it will break
Beta — feedback welcome: [email protected]