This release adds 1 notable feature for engineering teams evaluating rollout.
✓ No known CVEs patched in this version
Topics
+4 more
Summary
AI summaryFixed custom music rules not updating when editing before playing a map.
Changes in this release
| Type | Severity | Summary | CVE |
|---|---|---|---|
| Feature | Low |
Adds support for loading mod assets in map music rules Adds support for loading mod assets in map music rules Source: llm_adapter@2026-07-15 Confidence: high |
— |
| Bugfix | Medium |
Fixes custom music rules not updating when editing before playing a map Fixes custom music rules not updating when editing before playing a map Source: llm_adapter@2026-07-15 Confidence: high |
— |
| Bugfix | Medium |
Fixes Littoral Shipyard missing waves Fixes Littoral Shipyard missing waves Source: llm_adapter@2026-07-15 Confidence: high |
— |
| Bugfix | Medium |
Fixes icons failing to generate properly in data patch content Fixes icons failing to generate properly in data patch content Source: llm_adapter@2026-07-15 Confidence: high |
— |
Full changelog
Something broke again.
- Fixed custom music rules not updating when editing rules before playing a map
- Fixed Littoral Shipyard not having waves
- Fixed icons not generating properly in data patch content
- Added support for loading mod assets in map music rules
Note for Java mod authors: In order for the mod update system to work properly, make sure the version in the repository's mod.json actually matches the latest available released version of the mod. Use a separate development branch if necessary.
If you see a mod with a 'fake update' that doesn't actually apply after the button is pressed, this is the reason. Report this issue to the relevant mod developers if you see it.
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About Mindustry
Factorio-like tower defense game. Build production chains to gather more resources, and build complex facilities.
Related context
Related tools
Earlier breaking changes
- v158 Removed deprecated unit ammo rule/system completely; mods using it will break
Beta — feedback welcome: [email protected]